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From: Phyllis Wheeler, the Computer Lady from
Motherboard Books
Dear Friends,
There's plenty of information out there on how to
program. But little of it is aimed just at teaching real skills
to kids as young as 8 years old.

Kids now have
the opportunity to learn how computers think, using this homeschool
computer course.
And you,
working alongside, can learn it too!
(If your
child can work independently, he can do it on his own.)
I am a veteran homeschooling mom who has helped many
kids build a solid foundation of computer knowledge. I can
help yours too.
Are you worried that your youngsters could
eventually fall behind?
Why not give them a boost that puts them AHEAD of their
counterparts in schools?
So, where does your youngster get a good foundation?
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At your school if it's offered
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At home, using our curriculum, Logo
Adventures.
Logo Adventures leads into
my Computer Science Pure and Simple curriculum.
It's an answer to a request from many homeschoolers for something
fun for their younger children.
Both Logo Adventures and
Computer Science Pure and Simple use MicroWorlds Logo
software, which was developed just for kids at MIT.
Logo is a
computer language designed to teach kids reasoning skills.
It gives
kids feedback that delights them.
The kids command a tiny robot turtle carrying a pen
and a bucket. They tell it where to go on the page, giving commands
like forward 50 (go forward 50 turtle steps). The
turtle draws lines as commanded and dumps colors. For
animations, the turtle assumes a variety of shapes.
Not only is Logo great for teaching reasoning to
young kids, but it has all the bells and whistles of a robust
programming language, including parallel processing. So it's a
natural for teaching game programming. Skills learned on it
transfer easily to other languages. In fact there are many computer
professionals out there who got started by learning Logo. To
find one, just ask around! My curriculum uses Logo as formulated in
MicroWorlds software.
Logo Adventures is
planned for
learning
once a week for
one hour.
Here's what's in Logo Adventures:
13 drawing lessons covering:
13 animations lessons covering:
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A silly story about a giant scared by a small
person
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A simple board game, "Yellow Brick Road"
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A crowded park scene
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A bouncing ball that draws a clown face
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An animated birthday card, full of shooting
stars
There is also a troubleshooting appendix
and an answer key.
See the Table of Contents.
See a sample
chapter.
See
student work from Logo Adventures!
You can look at our Gallery of Greats--great student
projects. Be sure to come back! Click
here.
How do we make these games?
Here's some code from an animation:
setsh [skater1 skater2 skater3]
seth 90 repeat 100 [fd 1 wait .01]

The second component of the Logo Adventures curriculum is the
disk for MicroWorlds. This is provided by a Canadian
company, LCSI, that worked closely with Logo's creators at MIT, and
even now sells to top-quality schools around the world.
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MicroWorlds
2.0 works on PC through Windows XP.
-
MicroWorlds EX works on Windows XP and Vista,
also on Macintosh OS X and higher.
What about tech support?
-
I have tutorials to get you started (click
here
for my Product Support page).
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Check the appendix on troubleshooting in the
back of the book.
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Look at my FAQ on the
Product Support Page.
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If all that fails, email me with your question
at
.
So, how did
this curriculum come about?
I told you I had been in the same position as you,
worried that my kids would fall behind in computer skills. I was
homeschooling and teaching in a homeschool coop. But
I had something to offer in this field! I am a mechanical engineer
who has taken a number of programming courses over the years. I
worked as a programmer one summer in college. I decided to offer a
computer course at our co-op for grades 5 and up, since I had the
skills. (I am also a writer, and that helps too!)
The first thing I did was look for a computer curriculum to use.
Homeschoolers these days can find curriculum on all kinds of great
subjects. But there wasn't one! I would have to invent one!
Since I had to go to all the trouble to figure out what to teach, I
decided to record what we were doing and share it with others who
might also be stuck looking for the same thing. I
found assistance through the co-op from several computer
professionals. These professionals contributed to my computer class
that became
Computer Science Pure and Simple Book 1:
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Virginia Sparks, BS in Computer Science
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Laura Breidenbach, professional Web site
developer
But where to start? I chose to start with the
Logo computer language, because my daughter had worked with it in
school and had loved it.
Logo
programming isn't dry mathematical code. It's personalized
instruction to the turtle. Kids love it.
I already had a Logo-based manuscript by Don Sleeth, a Canadian
programmer, and permission to modify it.
Over the course of the year we knit all this
together to teach the class, which met once a week for an hour and a
quarter, with homework. I recorded what we were doing as a set of
self-study lessons with answer key. In class we tested the
lessons and made some modifications based on what worked and what
didn't. The following year, I took the same
classes forward, and we learned a lot more programming, Web site
construction, and spreadsheets. That year of study became Book 2.
In 2005-2006 I again taught a co-op computer class--this time to
kids aged 8 through 12. The result is
Logo Adventures, is now available as an e-book; after
Sept. 12, 2006, as a physical book.
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What are people saying?
Robin Khoury, reviewing Logo
Adventures at
HelpForHomeschoolMoms.com:
I am horrible at math and generally steer clear of
anything that has to do with numbers and sequences and
stuff like that. But I had a ball doing lesson one of
Logo Adventures with Zach (age 9). I am going to keep
going just for fun! I highly recommend Logo Adventures
by Phyllis Wheeler of
Motherboard Books. |
| Check out the
blog of Keri in Florida, whose son is using Logo
Adventures! |
Nora Huggins of Indialantic, Florida: My son has so enjoyed
Logo Adventures. I cannot get him to stop on most days.
He is eating it up with much success. I love the fact that he can do this on his own since he is 11 years old.
Thanks again for making learning fun! |
Debbie of
Wilmington, Delaware:
We are using both
Computer Science Pure and Simple and Logo
Adventures . Both my children love them! Thank you for the great books
and all that you do. |
Ellliott Robinson,
age 17, reviewer for www.HomeschoolChristian.com:
Geared towards
younger children, Logo Adventures is the perfect
way to get your eight- to twelve-year-old into the world
of programming. Easy-to-read text, fun programs, and
lots of review make this a great curriculum.
Read the full review. |
Tracy Quebral of Amherst, NY: "My son truly loved
your curriculum, and honestly, it is his favorite
subject by far! Something tells me we'll have to
upgrade our computer before too long if he keeps it up!
LOL I want to THANK YOU for taking the time to write
these wonderful books! I have and will continue to
recommend your wonderful program to homeschoolers,
because it’s fantastic! "
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Jeanette H.:
"About a month ago I was praying for something new and
exciting for my fifth grader who is homeschooling for
the first time this year. I was struggling to make
"school" fun so as to ease the transition from his
previous school. I wanted him to feel like we have
neat things "happening" here too. Seriously, in a
dream I recalled my college Logo programming experiences
and I woke up wondering, "Whatever happened to the Logo
language? Kids would love Logo." (The only
time I had ever seen it used was while student teaching
in a school in
England.)
"...Now that
we own Microworlds and your easy-to-read and follow
lessons, I think I have found the answer to my prayers.
It is really a blessing as my son is so quick with
electronics, as most children are, but has always
struggled in school. We do not own or encourage
video games so it is great to hear him saying, "Well now
I can write my own, Mom!" |
From
Homeschooling from the Heart: "From the
very first lesson, we found this program to be well
organized and easy-to-understand. ... My
(12-year-old) son was able to work through the lessons
with very little help from me. ... My son
completed several lessons in one week. ... My son
LOVED learning Logo! In fact, even if he didn't do
any of the other lessons in the book, the exposure to
MicroWorlds and the Logo language makes this book worth
the price. ...
"I can't say enough about the MicroWorlds component -
if your child is even remotely interested in
programming/video games, this is the best way to give
them a feel for what it is like to develop their own
programs. The lessons for all of the topics are
presented so well that most students can work through
the course independently. I eagerly look forward
to reviewing future products from Motherboard Books!"--
Cindy Prechtel, Editor, Homeschool Reviews for
You (from
HomeschoolingFromTheHeart.com
) |
From
Eclectic Homeschool
Online :
" Computer Science Pure and Simple for Homeschoolers
is an excellent introduction to three of the most common
ways that people interact with computers: office skills,
computer programming, and website design...
Computer Science Pure and Simple for Homeschoolers
gets kids working immediately taking what they read and
applying it. The instructional detail is just right, not
over explaining and thereby confusing, nor skipping
steps that may be intuitive to more experienced computer
users.”-- Beverly Krueger for
Eclectic Homeschool Online, a not-for-profit online
magazine for homeschoolers (
http://eho.org
). |
From
Practical
Homeschooling Magazine 's
Issue Number 61
Fall/Winter 2004.
"...A decent introduction to how to use some of the
applications on your computer, what programming is and
how to design a web page, making it worthy of your
consideration. ... The choice of MicroWorlds Logo
programming is a good one. These sections will
guide you through the basic steps of starting to program
and give you a good basis for understanding what
programming is."--
Theresa M. Schultz-Jones
|
30-day
Money-Back Guarantee!
You may return the
book and disk for up to 30 days for a full refund
if you are
dissatisfied. --
(Email before 30
days are up for your authorization.) |
Logo Adventures Curriculum consists of a book and disk.
The price for the MicroWorlds 2.0 curriculum is $76.98,
17 percent off for a limited time only!
God bless you! Sincerely,

P.S. It's never to late to get started on understanding what
makes your computer work! P.P.S. Aren't you curious
how it works? P.P.P.S. Find out and have some
fun with your youngster, telling turtles what to do--they obey your
every command!
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